The rangefinder of the 4X scope will display a range if the target is within range, but a blank value if the target is outside of range. The laser sight is visible only if the target is within range, making it useful for quickly gauging whether a target is within range. For example, the Stun Gun appears to have a "base" maximum range of 8 meters, but the range is approximately 8.15-8.20 meters when standing (and aiming straight forward) and approximately 8.05 meters when crouching (and aiming straight forward). Maximum range also depends on whether you are standing or crouching. Maximum range increases as the weapon is aimed upward, up to an increase of about 1 meter for the longer-ranged weapons. The maximum range in an actual situation depends on additional factors, such as the angle at which the weapon is aimed. The range values shown below are "base" maximum range values. Targets beyond the maximum range cannot be hit regardless of how the weapon is aimed. The damage attribute is particularly known to be inaccurate, as certain weapons may do greater damage than other weapons or variants despite having the same or lower weapon damage.Īll weapons in Mankind Divided except the Grenade Launcher have a hidden maximum range attribute. However, these attributes shown in-game are often inaccurate or misleading when comparing between different types of weapons or even different variants of the same type of weapon. Weapons are shown with the attributes of Damage Output, Ammo Capacity, Rate of Fire, Accuracy, Recoil, and Reload Speed.
The following augmentations in Mankind Divided function similarly to weapons.